Hotel Tales Patch 1.0.7
August 8, 2026 stability pass — achievements, saves, Gallery, Hotel Stories, and Paulo ending fixes.
On August 8, 2026, TopHouse published Changelog v1.0.7 for Hotel Tales — the broadest post-launch polish pass in the first retail week after Patch 1.0.2 and the critical Patch 1.0.3 choice-save fix. This page groups the public notes so players know what to re-test: achievements, save hygiene, Gallery / Hotel Stories, guest arrival polish, and Paulo’s bad ending. Verify wording on Steam News for app 3413800.
Why v1.0.7 matters
Launch week stacked story integrity, UI scaling, and completionist systems on top of the July 31 day-one Steam plumbing. v1.0.7 is the catch-up build: it tightens achievement conditions, stops coin resets when switching saves, cleans Main Menu Continue behavior, improves multi-monitor responsiveness, and adds voice-over plus background fixes inside Hotel Stories. If you are hunting the live Steam total of 52 achievements, finishing Paulo-related mystery beats, or browsing Gallery cards after route scenes, update before another long session.
Achievements, saves, and menu reliability
TopHouse called out several progression-facing fixes:
- Fixed unlock conditions for certain Achievements — re-check the overlay after updating; some flags may need the related beat replayed. See Achievements.
- Coins no longer reset when switching between save files — important for players juggling route slots.
- The Continue button no longer appears on the Main Menu when there are no save files.
- Character relationship values now reset correctly when loading a different save or starting fresh — fewer ghost affinities bleeding across files.
- Improved responsiveness across different screen resolutions and monitors — re-test UI after the patch, especially on ultrawide or Steam Deck 16:10 layouts.
Keep multiple manual slots before night events and finales (Endings, Post-Launch Checklist).
Hotel Stories, Gallery, and presentation
- Added voice-over to Hotel Stories — replay story cards with audio where VO was missing.
- Fixed incorrect backgrounds in Hotel Stories after loading a save.
- Added missing mini-games to the Gallery and updated previews for many Gallery cards.
- Fixed localization of the “TopHouse presents” splash text changing unexpectedly at game start.
Collectors should open Gallery after updating and confirm new previews / mini-game entries appear. Pair with Cards & Outfits, Mini-Games, and the Gallery & Hotel Stories guide.
Story, guests, and Paulo
- Fixed an issue related to getting Paulo’s bad ending — mystery hunters should re-verify conditions on Mysteries & Paulo and Endings.
- Added an arrival animation for the Jotun during the guest encounter on Day 5.
- Added sound to all guest arrival animations.
If Paulo’s dinner thread felt broken after 1.0.3, finish installing 1.0.7 before assuming your flags are permanently soft-locked.
Install checklist for v1.0.7
- Update through Steam so v1.0.7 (or newer) replaces earlier 1.0.x builds.
- Launch online once; open the Achievements overlay and confirm 52 entries.
- Switch between two save slots and confirm coins / relationships do not bleed incorrectly.
- Open Gallery and Hotel Stories; listen for new VO and check card previews.
- If chasing Paulo’s bad ending, reload a pre-dinner save and re-run the contested choices.
- Re-test display scaling on your main monitor or Deck profile.
Patch timeline (August 2026)
| Date | Build | Focus |
|---|---|---|
| July 31 | Day-one | Steam integrations + Achievements — Launch Patch |
| August 3 | v1.0.2 | Voice language, Solomon, Gallery notifications — Patch 1.0.2 |
| August 4 | v1.0.3 | Critical choice-save / wrong endings — Patch 1.0.3 |
| August 8 | v1.0.7 | This page — achievements, saves, Gallery, Hotel Stories, Paulo |
| August 10 | Bundle news | TopHouse crossover bundle announcement on Steam News |
Cosmetic DLC still lives under the DLC Catalog; patches do not replace Deluxe or Artbook purchases.
Related pages
- Patch 1.0.3 — prerequisite story-integrity fix
- Gallery & Hotel Stories — how to re-check unlocks after 1.0.7
- Achievements — 52 Steam unlocks overview
- Mysteries & Paulo — Paulo bad-ending context
- Steam Reviews Snapshot — Mostly Positive 78% late-August snapshot
- Updates hub — full index
Patch 1.0.7 is the “finish the first hotel week properly” update — achievements, saves, and Gallery finally behave like a stable probation shift.
Frequently Asked Questions
Quick answers to the most common questions.
When did Hotel Tales patch 1.0.7 ship?
TopHouse published Changelog v1.0.7 on August 8, 2026, after the August 3 and August 4 hotfixes.
Did achievements change in 1.0.7?
Unlock conditions for certain achievements were fixed. Steam currently lists 52 achievements — confirm in the overlay after updating.
What is Hotel Stories in this patch?
Hotel Stories received voice-over and background fixes after loading saves. Re-open those cards from the Gallery / stories UI after updating.
Was Paulo's bad ending fixed?
Yes. The changelog specifically mentions a fix related to getting Paulo's bad ending. Mystery runners should re-test from an earlier save.
Do coins still reset when I switch saves?
v1.0.7 fixes coins resetting when switching between save files. Relationship values also reset correctly when loading a different save.