Tier List

Hotel Tales Achievement Tier List

All 52 Steam Achievements grouped by chase priority and missable risk.

Last updated:

Achievement Tier List

Hotel Tales ships with 52 Steam Achievements enabled at launch and revised across v1.0.2, v1.0.7, and the August 22 build. This tier list groups achievements by chase priority, missable risk, and route-lock severity so you can plan save slots instead of relearning the calendar. It is a planning aid built on the systems page (Achievements) and the patch trail — Steam’s overlay remains the authoritative name list.\n\nWe refuse to invent achievement titles. SteamDB shows the count, but the store overlay is the source of truth for individual unlock conditions. The tiers below group them by system rather than naming private strings.\n\n## Tier definitions\n\n- S — must-have achievements unlocked by normal completion of one route.\n- A — strong unlocks tied to mini-game mastery and shift performance.\n- B — niche or route-specific achievements that require a dedicated save.\n- C — completionist achievements gated by gallery, mystery, or ending variety.\n- D — missable achievements tied to single-choice scenes or DLC not in the base game.\n\n## Achievement tier groups\n\n### S tier — natural unlocks\n\n| System group | Why this tier | Wiki deep dive |\n|--------------|---------------|----------------|\n| Shift and hospitality loops | First-run completion naturally triggers these; no extra steps | Getting Started |\n| First staff romance clear | One S-tier character run unlocks route badge without additional scenes | Romance Routes |\n| First guest arc clear | One guest arc run unlocks a separate badge | Endings |\n\n### A tier — mini-game mastery\n\n| System group | Why this tier | Wiki deep dive |\n|--------------|---------------|----------------|\n| Spa and disco rhythm perfection | Performance-gated Pasithea route; see Mini-Games | Pasithea |\n| Bar defense and cocktail mastery | Laveau route; tied to defense puzzle success | Laveau |\n| Suitcases and keys puzzle tiers | Reception-side mini-games; clean runs unlock badges | Locations |\n\n### B tier — route-locked unlocks\n\n| System group | Why this tier | Wiki deep dive |\n|--------------|---------------|----------------|\n| Solomon route events | v1.0.2 added explanatory scenes that gate this badge | Solomon |\n| Paulo mystery chain | Bad ending fix in v1.0.7 unblocked this; route still niche | Paulo |\n| Lady Borealis skin flag | Swimsuit skin fix in v1.0.2; cosmetic-adjacent | Lady Borealis |\n| Jotun Day 5 arrival | v1.0.7 polished animation; tied to lore completion | Jotun |\n\n### C tier — gallery and mystery unlocks\n\n| System group | Why this tier | Wiki deep dive |\n|--------------|---------------|----------------|\n| Gallery unlock at end of game | August 22 build added a one-click Gallery unlock shortcut | Gallery & Hotel Stories |\n| Hotel Stories voice-over | Added in v1.0.7; unlocks via Story mode | Gallery & Hotel Stories |\n| Pino animation flag | August 22 build; tied to scene completion | Pino |\n| Mystery completion | Paulo dinner disappearance completion flag | Mysteries & Paulo |\n\n### D tier — missable and DLC-gated\n\n| System group | Why this tier | Wiki deep dive |\n|--------------|---------------|----------------|\n| Single-choice romance flags | Specific Key Phrase spend order; once missed, locked until a new save | Key Phrases |\n| Crossover skin badges | Tied to FEMBOY FUTA HOUSE bundle ownership | Crossover Bundle |\n| Animations Pack completions | Tied to Animations Pack DLC; not in base game | Animations Pack |\n\n## How to chase tier by tier\n\nFirst run: play naturally and let S-tier and most A-tier achievements unlock. Avoid burning Key Phrases on impulse until you read Key Phrases.\n- Second run: target one S-tier mini-game badge (spa or bar). Pair with the Post-Launch Checklist save strategy.\n- Third run: sweep C-tier Gallery and mystery unlocks. Use 100% Completion as a calendar.\n- Final run: chase D-tier missables; if you own the Animations Pack, replay scenes after the August 22 Gallery unlock to flag DLC completions.\n\n## Patch impact on achievements\n\n- v1.0.2: Solomon explanatory events added; achievement conditions clarified.\n- v1.0.7: Save/coin hygiene fixed; some achievements that previously failed now register.\n- August 22 build: Pino scene animation added; side dialogues added; Gallery unlock shortcut added.\n\nIf you have installed all pending updates through the August 22 build, the 52 achievements should be reachable without scripted tricks. If unlocks fail to register, Troubleshooting and Launch Day Patch explain the day-one Steam integrations fix.\n\n## Related wiki sections\n\n- Achievements, 100% Completion\n- Troubleshooting, Saves & Voice\n- Updates — full patch trail\n- Tier List hub — character, DLC, route, endings tier lists

FAQ

Frequently Asked Questions

Quick answers to the most common questions.

How many Hotel Tales achievements are there?

Steam lists 52 achievements for the retail release. SteamDB's overlay shows the live list, and the wiki groups them by system in the Achievements guide.

Which achievements are missable?

Single-choice romance flags and certain Key Phrase spends are missable on a first save. The D-tier in this list groups those flags; use Post-Launch Checklist to plan around them.

Did patches change achievement conditions?

Yes. v1.0.2 added Solomon events; v1.0.7 fixed save hygiene and Paulo bad ending; the August 22 build added Pino animation and Gallery unlock shortcut.

Should I use a guide for achievement hunting?

Yes. Combine this tier list with Achievements and 100% Completion for a calendar, and with Post-Launch Checklist for save strategy.

Do crossover skins count as achievements?

Some crossover-related badges require owning the FEMBOY FUTA HOUSE bundle. Those are D-tier; check Crossover Bundle before you chase them.